Murmurs from Beyond
At first looking at this card, the first connection I make is to Fact or Fiction. You're revealing some cards from the top of your library, your opponent makes a choice, and then you get another card in your hand.
What makes Murmurs so awful is that you're always going to get what your opponent wants you to get. I think that is what makes the card so bad. Yes, unlike Fact, you will always get card advantage, but that doesn't make up for this. If there is one car dyou need, you will never get it with Murmurs.
I wonder what the power level of the card would be if they separated it into two piles, and then you were able to chose one of those piles!
Now that would have been interesting.
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