Rod of Ruin
Rod of Ruin is a good limited card. I feel that its mana cost and activated ability are both reasonably price.
Part of me wonders how much an pinging artifact would need to cost to be playable in Standard. Cunning Sparkmage saw standard play, but that may have been just because its combination with a certain equipment.
I'm thinking maybe 2 and 2 might make it constructed playable, but I don't know if that is still too weak or too powerful.
What this card does bring into light is what artifacts allow colors to do. Rod of Ruin is obviously a "red" card, but it can go into any deck. It is very similar to Flame Javelin in that any color can get access to almost anything at the right price of mana.
But only if that mana is colorless.
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