Following was Aaron Forsythe does on Twitter with his random card of the day, I'd figure I'd do the same.
Urza's Tower
This, along with Urza's Power-Plant and Urza's Mine make up the Urzatron.
What I find interesting about this "cycle" is how the Tower is the only one that produces three mana. Why does only one produce more than the others? It seems like an interesting choice to have one significantly more powerful than all of the others.
I really enjoy all three of these cards because it really seems like the "referential" part of them is not forced. It seems like you would need all three of these cards to get a great effect. It's where the mechanics and flavor interact really favorably.
One final note about this card is how it was used in Masters Edition 4 which was just released on Magic Online. Instead of a basic land being the 15th card in a pack, it was one of the Urzatron. This creates such an interesting dynamic in the packs because now the cards actually matter in limited since you are able to reliably get multiples of all three. It also makes the 15th card relevant and not just another land.
I'm hoping that it is something that might possibly be used in the future.
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